Load the texture from the remote URL. When loaded (or failed), use the callback to return an the raw resource data (or error).
The URL of the resource to load.
The callback used when the resource is loaded or an error occurs.
Optional asset that is passed by ResourceLoader.
Convert raw resource data into a Texture.
The URL of the resource to open.
The raw resource data passed by callback from ResourceHandler#load.
The graphics device.
The parsed resource data.
Texture parser for ktx2 files.