Engine API Reference - v2.6.1
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    Variable SPRITE_RENDERMODE_TILEDConst

    SPRITE_RENDERMODE_TILED: number = 2

    This mode renders a sprite using 9-slicing in 'tiled' mode. Tiled mode tiles the top and bottom regions of the sprite horizontally, the left and right regions vertically and the middle region both horizontally and vertically.