OptionalcomponentComponent for instance textures. If provided, resource is automatically resolved from the component.
OptionalresourceResource to read/write from.
OptionalstreamsNames of streams to read/write. For destination, this is required. For source, if omitted, all format streams except destination streams are used automatically, providing getCenter/getColor/etc functions. Specify explicitly to limit which streams are bound.
Configuration object specifying a data binding for GSplatProcessor. Defines where to read from (source) or write to (destination) including the resource, component for instance textures, and which streams to access.