Create a new Keyboard instance.
Optionalelement: Element | WindowElement to attach Keyboard to. Note that elements like <div> can't accept focus by default. To use keyboard events on an element like this it must have a value of 'tabindex' e.g. tabindex="0". See here for more details.
Optionaloptions: { preventDefault?: boolean; stopPropagation?: boolean } = {}Optional options object.
OptionalpreventDefault?: booleanCall preventDefault() in key event handlers. This stops the default action of the event occurring. e.g. Ctrl+T will not open a new browser tab.
OptionalstopPropagation?: booleanCall stopPropagation() in key event handlers. This stops the event bubbling up the DOM so no parent handlers will be notified of the event.
Detach the keyboard event handlers from the element it is attached to.
Fire an event, all additional arguments are passed on to the event listener.
Name of event to fire.
Optionalarg1: anyFirst argument that is passed to the event handler.
Optionalarg2: anySecond argument that is passed to the event handler.
Optionalarg3: anyThird argument that is passed to the event handler.
Optionalarg4: anyFourth argument that is passed to the event handler.
Optionalarg5: anyFifth argument that is passed to the event handler.
Optionalarg6: anySixth argument that is passed to the event handler.
Optionalarg7: anySeventh argument that is passed to the event handler.
Optionalarg8: anyEighth argument that is passed to the event handler.
Self for chaining.
Test if there are any handlers bound to an event name.
The name of the event to test.
True if the object has handlers bound to the specified event name.
Return true if the key is currently down.
The keyCode of the key to test. See the KEY_* constants.
True if the key was pressed, false if not.
Detach an event handler from an event. If callback is not provided then all callbacks are unbound from the event, if scope is not provided then all events with the callback will be unbound.
Optionalname: stringName of the event to unbind.
Optionalcallback: HandleEventCallbackFunction to be unbound.
Optionalscope: anyScope that was used as the this when the event is fired.
Self for chaining.
const handler = () => {};
obj.on('test', handler);
obj.off(); // Removes all events
obj.off('test'); // Removes all events called 'test'
obj.off('test', handler); // Removes all handler functions, called 'test'
obj.off('test', handler, this); // Removes all handler functions, called 'test' with scope this
Attach an event handler to an event.
Name of the event to bind the callback to.
Function that is called when event is fired. Note the callback is limited to 8 arguments.
Optionalscope: any = ...Object to use as 'this' when the event is fired, defaults to current this.
Can be used for removing event in the future.
Attach an event handler to an event. This handler will be removed after being fired once.
Name of the event to bind the callback to.
Function that is called when event is fired. Note the callback is limited to 8 arguments.
Optionalscope: any = ...Object to use as 'this' when the event is fired, defaults to current this.
Returns true if the key was pressed since the last update.
The keyCode of the key to test. See the KEY_* constants.
True if the key was pressed.
Returns true if the key was released since the last update.
The keyCode of the key to test. See the KEY_* constants.
True if the key was pressed.
StaticEVENT_Fired when a key is pressed. The handler is passed a KeyboardEvent.
StaticEVENT_Fired when a key is released. The handler is passed a KeyboardEvent.
Manages keyboard input by tracking key states and dispatching events. Extends EventHandler in order to fire
keydownandkeyupevents (see KeyboardEvent).Allows the state of individual keys to be queried to check if they are currently pressed or were pressed/released since the last update. The class automatically handles browser visibility changes and window blur events by clearing key states. The Keyboard instance must be attached to a DOM element before it can detect key events.
Your application's Keyboard instance is managed and accessible via AppBase#keyboard.