Create a new ComponentSystemRegistry instance.
ReadonlyanimGets the AnimComponentSystem from the registry.
ReadonlyanimationGets the AnimationComponentSystem from the registry.
ReadonlyaudiolistenerGets the AudioListenerComponentSystem from the registry.
ReadonlybuttonGets the ButtonComponentSystem from the registry.
ReadonlycameraGets the CameraComponentSystem from the registry.
ReadonlycollisionGets the CollisionComponentSystem from the registry.
ReadonlyelementGets the ElementComponentSystem from the registry.
ReadonlylayoutchildGets the LayoutChildComponentSystem from the registry.
ReadonlylayoutgroupGets the LayoutGroupComponentSystem from the registry.
ReadonlylightGets the LightComponentSystem from the registry.
ReadonlymodelGets the ModelComponentSystem from the registry.
ReadonlyparticlesystemGets the ParticleSystemComponentSystem from the registry.
ReadonlyrenderGets the RenderComponentSystem from the registry.
ReadonlyrigidbodyGets the RigidBodyComponentSystem from the registry.
ReadonlyscreenGets the ScreenComponentSystem from the registry.
ReadonlyscriptGets the ScriptComponentSystem from the registry.
ReadonlyscrollbarGets the ScrollbarComponentSystem from the registry.
ReadonlyscrollviewGets the ScrollViewComponentSystem from the registry.
ReadonlysoundGets the SoundComponentSystem from the registry.
ReadonlyspriteGets the SpriteComponentSystem from the registry.
Fire an event, all additional arguments are passed on to the event listener.
Name of event to fire.
Optionalarg1: anyFirst argument that is passed to the event handler.
Optionalarg2: anySecond argument that is passed to the event handler.
Optionalarg3: anyThird argument that is passed to the event handler.
Optionalarg4: anyFourth argument that is passed to the event handler.
Optionalarg5: anyFifth argument that is passed to the event handler.
Optionalarg6: anySixth argument that is passed to the event handler.
Optionalarg7: anySeventh argument that is passed to the event handler.
Optionalarg8: anyEighth argument that is passed to the event handler.
Self for chaining.
Test if there are any handlers bound to an event name.
The name of the event to test.
True if the object has handlers bound to the specified event name.
Detach an event handler from an event. If callback is not provided then all callbacks are unbound from the event, if scope is not provided then all events with the callback will be unbound.
Optionalname: stringName of the event to unbind.
Optionalcallback: HandleEventCallbackFunction to be unbound.
Optionalscope: anyScope that was used as the this when the event is fired.
Self for chaining.
const handler = () => {};
obj.on('test', handler);
obj.off(); // Removes all events
obj.off('test'); // Removes all events called 'test'
obj.off('test', handler); // Removes all handler functions, called 'test'
obj.off('test', handler, this); // Removes all handler functions, called 'test' with scope this
Attach an event handler to an event.
Name of the event to bind the callback to.
Function that is called when event is fired. Note the callback is limited to 8 arguments.
Optionalscope: any = ...Object to use as 'this' when the event is fired, defaults to current this.
Can be used for removing event in the future.
Attach an event handler to an event. This handler will be removed after being fired once.
Name of the event to bind the callback to.
Function that is called when event is fired. Note the callback is limited to 8 arguments.
Optionalscope: any = ...Object to use as 'this' when the event is fired, defaults to current this.
The ComponentSystemRegistry manages the instances of an application's ComponentSystems. AppBase maintains a single instance of this class which can be accessed via AppBase#systems.