Create a new GSplatComponent.
The ComponentSystem that created this Component.
The Entity that this Component is attached to.
The Entity that this Component is attached to.
The ComponentSystem used to create this Component.
Gets the custom object space bounding box for visibility culling of the attached gsplat.
Sets a custom object space bounding box for visibility culling of the attached gsplat.
Gets the enabled state of the component.
Sets the enabled state of the component.
Gets the array of layer IDs (Layer#id) to which this gsplat belongs.
Sets an array of layer IDs (Layer#id) to which this gsplat should belong. Don't push, pop, splice or modify this array. If you want to change it, set a new one instead.
Fire an event, all additional arguments are passed on to the event listener.
Name of event to fire.
Optional
arg1: anyFirst argument that is passed to the event handler.
Optional
arg2: anySecond argument that is passed to the event handler.
Optional
arg3: anyThird argument that is passed to the event handler.
Optional
arg4: anyFourth argument that is passed to the event handler.
Optional
arg5: anyFifth argument that is passed to the event handler.
Optional
arg6: anySixth argument that is passed to the event handler.
Optional
arg7: anySeventh argument that is passed to the event handler.
Optional
arg8: anyEighth argument that is passed to the event handler.
Self for chaining.
Detach an event handler from an event. If callback is not provided then all callbacks are unbound from the event, if scope is not provided then all events with the callback will be unbound.
Optional
name: stringName of the event to unbind.
Optional
callback: HandleEventCallbackFunction to be unbound.
Optional
scope: objectScope that was used as the this when the event is fired.
Self for chaining.
const handler = function () {
};
obj.on('test', handler);
obj.off(); // Removes all events
obj.off('test'); // Removes all events called 'test'
obj.off('test', handler); // Removes all handler functions, called 'test'
obj.off('test', handler, this); // Removes all handler functions, called 'test' with scope this
Attach an event handler to an event.
Name of the event to bind the callback to.
Function that is called when event is fired. Note the callback is limited to 8 arguments.
Optional
scope: object = ...Object to use as 'this' when the event is fired, defaults to current this.
Can be used for removing event in the future.
Attach an event handler to an event. This handler will be removed after being fired once.
Name of the event to bind the callback to.
Function that is called when event is fired. Note the callback is limited to 8 arguments.
Optional
scope: object = ...Object to use as 'this' when the event is fired, defaults to current this.
Enable rendering of the component if hidden using GSplatComponent#hide.
The GSplatComponent enables an Entity to render 3D Gaussian Splats. Splats are always loaded from Assets rather than being created programmatically. The asset type is
gsplat
which are in the.ply
file format.Relevant examples: