Welcome to the PlayCanvas API Reference! This documentation provides detailed information about the classes, methods, and modules available in the PlayCanvas suite, including the PlayCanvas Engine, Editor, PCUI and Observer. Our aim is to empower developers with all the information needed to create stunning 3D applications and games using PlayCanvas.
This documentation is organized into modules that correspond to different PlayCanvas products. Each section contains detailed descriptions of classes, methods, and their respective usage.
Module | Description |
---|---|
Engine | The core engine API that powers PlayCanvas applications, providing support for graphics, physics, and more. |
Editor | The API for automating and enhancing the functionality of the PlayCanvas Editor. |
PCUI | A web front-end framework specifically tailored for creating UIs in browser-based tools. |
PCUIGraph | A PCUI extension providing a component for managing node-based graphs. |
Observer | An implementation of the observer pattern, essential for event handling and data binding in complex apps. |
To get started with PlayCanvas, you might want to check out the following resources:
We welcome contributions to PlayCanvas, including to this API reference! If you'd like to contribute or report issues, please visit the API Reference GitHub repo.
This project is licensed under the MIT License.
Thank you for choosing PlayCanvas! We're excited to see what you build. ❤️