How a material's height map offsets the UVs of its other maps: offset takes a single tap of the height map, and occlusion marches the view ray through the height field for deeper relief at the cost of several taps per pixel.
offset
occlusion
How a material's height map offsets the UVs of its other maps:
offsettakes a single tap of the height map, andocclusionmarches the view ray through the height field for deeper relief at the cost of several taps per pixel.