Gets the id of the pc-asset
to use for the model.
The asset ID.
Sets the id of the pc-asset
to use for the model.
The asset ID.
Gets the underlying PlayCanvas particle system component.
The particle system component.
Gets the enabled state of the component.
The enabled state of the component.
Sets the enabled state of the component.
The enabled state of the component.
Protected
_onCalled when the element is fully initialized and ready. Subclasses should call this when they're ready.
Pauses the particle system
Starts playing the particle system
Returns a promise that resolves with this element when it's ready.
A promise that resolves with this element when it's ready.
Resets the particle system
Stops the particle system
The ParticleSystemComponentElement interface provides properties and methods for manipulating
<pc-particles>
elements. The ParticleSystemComponentElement interface also inherits the properties and methods of the HTMLElement interface.