Display format for low dynamic range data in the sRGB color space. This format correctly
implements linear alpha blending on the main framebuffer, with the alpha blending occurring in
linear space. This is currently supported on WebGPU platform only. On unsupported platforms, it
silently falls back to DISPLAYFORMAT_LDR.
Display format for low dynamic range data in the sRGB color space. This format correctly implements linear alpha blending on the main framebuffer, with the alpha blending occurring in linear space. This is currently supported on WebGPU platform only. On unsupported platforms, it silently falls back to DISPLAYFORMAT_LDR.