Homesplat-transform API Reference - v3.3.0
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    Type Alias SplatModel

    SplatModel: "default" | "antialiased" | "2dgs"

    How a scene was trained, and therefore how a renderer must evaluate it.

    • default - ordinary gaussians, no special evaluation
    • antialiased - trained with antialiasing (mip-splatting style screen-space filter)
    • 2dgs - trained as 2D gaussian surfels (no third scale axis)

    The variants are mutually exclusive, hence one enum rather than independent flags. A source that carries no tag reads as default.