Input Gaussian splat data.
Function to create a GPU device for voxelization.
Voxel size in world units. Default: 0.05.
Opacity threshold for solid voxels. Default: 0.1.
Minimum Gaussian contribution at a voxel center to be kept. Default: 1/255.
Filtered DataTable with floaters removed.
Remove Gaussians that don't meaningfully contribute to any solid voxel.
GPU-voxelizes the scene at a given resolution, then for each Gaussian evaluates its opacity contribution at each occupied voxel center in its AABB range. Discards Gaussians whose contribution is below
minContributionat every solid voxel.