Input Gaussian splat data.
Function to create a GPU device for voxelization.
Voxel size in world units for coarse voxelization. Default: 1.0.
Seed position in world space. Default: (0,0,0).
Opacity threshold for solid voxels. Default: 0.999.
Minimum Gaussian contribution at a cluster voxel center to be kept. Default: 0.1.
Filtered DataTable containing only Gaussians in the seed's cluster.
Filter a Gaussian splat DataTable to keep only Gaussians that contribute to the connected component found by GPU voxelization from a seed position.