Engine API Reference - v1.77.0
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SHADOW_PCF3
Variable SHADOW_PCF3
Const
SHADOW_PCF3
:
number
= 0
Render depth (color-packed on WebGL 1.0), can be used for PCF 3x3 sampling.
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Engine API Reference - v1.77.0
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Render depth (color-packed on WebGL 1.0), can be used for PCF 3x3 sampling.