An input that allows selecting from a dropdown or entering tags.

Hierarchy (view full)

Implements

  • IBindable
  • IFocusable

Constructors

Accessors

  • get enabled(): boolean
  • Gets whether the Element or its parent chain is enabled or not.

    Returns boolean

  • set enabled(value): void
  • Sets whether the Element or its parent chain is enabled or not. Defaults to true.

    Parameters

    • value: boolean

    Returns void

  • get hiddenToRoot(): boolean
  • Gets whether the Element is hidden all the way up to the root. If the Element itself or any of its parents are hidden then this is true.

    Returns boolean

  • get ignoreParent(): boolean
  • Gets whether the Element will ignore parent events & variable states.

    Returns boolean

  • set ignoreParent(value): void
  • Sets whether the Element will ignore parent events & variable states.

    Parameters

    • value: boolean

    Returns void

  • set values(values): void
  • Sets multiple values on the Element. It is up to the Element to determine how to display them.

    Parameters

    • values: any[]

    Returns void

Methods

  • Focus on the element. If the input contains text and select is provided, the text will be selected on focus.

    Returns void

  • Links the specified observers and paths to the Element's data binding.

    Parameters

    • observers: Observer | Observer[]

      An array of observers or a single observer.

    • paths: string | string[]

      A path for the observer(s) or an array of paths that maps to each separate observer.

    Returns void

  • Unbinds an event listener for the specified event name. If a callback function is provided, only that specific listener is removed. If no callback is provided, all listeners for the event are removed. If no event name is provided, all listeners for all events are removed.

    Parameters

    • Optionalname: string

      The name of the event to unbind. If not provided, all events are unbound.

    • Optionalfn: HandleEvent

      The specific callback function to remove. If not provided, all listeners for the event are removed.

    Returns Events

    The current instance for chaining.

    // Register an event listener
    const callback = (arg1, arg2) => {
    console.log('Event triggered with arguments:', arg1, arg2);
    };
    events.on('testEvent', callback);

    // Unbind the specific event listener
    events.unbind('testEvent', callback);

    // Unbind all listeners for a specific event
    events.unbind('testEvent');

    // Unbind all listeners for all events
    events.unbind();
  • Creates a new Element of the desired type.

    Parameters

    • type: string

      The type of the Element (registered by Element#register).

    • args: ElementArgs

      Arguments for the Element.

    Returns any

    The new Element or undefined if type is not found.

  • Type Parameters

    • Type

    Parameters

    • type: string

      The type we want to reference this Element by.

    • cls: Object

      The actual class of the Element.

    • OptionaldefaultArguments: any

      Default arguments when creating this type.

    Returns void

Events

EVENT_CLICK: "click" = 'click'

Fired when the mouse is clicked on the Element but only if the Element is enabled. The native DOM MouseEvent is passed as a parameter to the event handler.

const element = new Element();
element.on('click', (evt: MouseEvent) => {
console.log('Element clicked');
});
EVENT_DESTROY: "destroy" = 'destroy'

Fired after the element has been destroyed. Both the DOM element and the owner Element instance are passed as parameters to the event handler.

const element = new Element();
element.on('destroy', (dom: HTMLElement, element: Element) => {
console.log('Element destroyed');
});
EVENT_DISABLE: "disable" = 'disable'

Fired when the Element gets disabled.

const element = new Element();
element.on('disable', () => {
console.log('Element disabled');
});
EVENT_ENABLE: "enable" = 'enable'

Fired when the Element gets enabled.

const element = new Element();
element.on('enable', () => {
console.log('Element enabled');
});
EVENT_HIDE: "hide" = 'hide'

Fired when the Element gets hidden.

const element = new Element();
element.on('hide', () => {
console.log('Element hidden');
});
EVENT_HIDE_TO_ROOT: "hideToRoot" = 'hideToRoot'

Fired when the Element or any of its parent get hidden.

const element = new Element();
element.on('hideToRoot', () => {
console.log('Element or one of its parents hidden');
});
EVENT_HOVER: "hover" = 'hover'

Fired when the mouse starts hovering on the Element. The native DOM MouseEvent is passed as a parameter to the event handler.

const element = new Element();
element.on('hover', (evt: MouseEvent) => {
console.log('Element hovered');
});
EVENT_HOVER_END: "hoverend" = 'hoverend'

Fired when the mouse stops hovering on the Element. The native DOM MouseEvent is passed as a parameter to the event handler.

const element = new Element();
element.on('hoverend', (evt: MouseEvent) => {
console.log('Element hover ended');
});
EVENT_PARENT: "parent" = 'parent'

Fired when the Element's parent gets set.

const element = new Element();
element.on('parent', (parent: Element) => {
console.log(`Element's parent is now ${parent}`);
});
EVENT_READ_ONLY: "readOnly" = 'readOnly'

Fired when the readOnly property of an Element changes.

const element = new Element();
element.on('readOnly', (readOnly: boolean) => {
console.log(`Element is now ${readOnly ? 'read only' : 'editable'}`);
});
EVENT_SHOW: "show" = 'show'

Fired when the Element stops being hidden.

const element = new Element();
element.on('show', () => {
console.log('Element shown');
});
EVENT_SHOW_TO_ROOT: "showToRoot" = 'showToRoot'

Fired when the Element and all of its parents become visible.

const element = new Element();
element.on('showToRoot', () => {
console.log('Element and all of its parents shown');
});