Implementation of the USDZ format exporter. Note that ASCII version of the format (USDA) is used.
Create a new instance of the exporter.
Converts a hierarchy of entities to USDZ format.
The root of the entity hierarchy to convert.
Object for passing optional arguments.
Maximum texture size. Texture is resized if over the size.
Implementation of the USDZ format exporter. Note that ASCII version of the format (USDA) is used.