The first 3-dimensional vector of the triangle.
The second 3-dimensional vector of the triangle.
The third 3-dimensional vector of the triangle.
Sets the specified triangle to the supplied 3-dimensional vectors.
Self for chaining
const t = new pc.Tri(pc.Vec3.UP, pc.Vec3.RIGHT, pc.Vec3.BACK);
const v0 = new pc.Vec3(1, 0, 0);
const v1 = new pc.Vec3(0, 1, 0);
const v2 = new pc.Vec3(2, 2, 1);
t.set(v0, v1, v2);
// Outputs [[1, 0, 0], [0, 1, 0], [2, 2, 1]]
console.log("The result of the triangle set is: " + t.toString());
A triangle.