splat-transform API Reference - v2.5.2
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    Type Alias FilterFloaters

    Remove Gaussians that don't meaningfully contribute to any solid voxel.

    GPU-voxelizes the scene at a given resolution, then evaluates each Gaussian's opacity contribution at occupied voxel centers. Discards Gaussians whose contribution is below a minimum threshold at every solid voxel.

    type FilterFloaters = {
        kind: "filterFloaters";
        minContribution?: number;
        opacityCutoff?: number;
        voxelResolution?: number;
    }
    Index

    Properties

    kind: "filterFloaters"

    Action type identifier.

    minContribution?: number

    Minimum Gaussian contribution at a voxel center to be kept. Default: 1/255

    opacityCutoff?: number

    Opacity threshold for solid voxels. Default: 0.1

    voxelResolution?: number

    Voxel size in world units. Default: 0.05