# CollisionMeshShape

Type alias

Source: https://github.com/playcanvas/splat-transform/blob/b6424a5b3b929695fbaafe738a995adb1240d675/src/lib/types.ts#L12

Collision mesh shape generated alongside voxel output.

- `smooth` - marching cubes with lossless coplanar merge.
- `faces` - direct watertight voxel-boundary faces.

```ts
type CollisionMeshShape = "smooth" | "faces"
```
