# TONEMAP_NONE

Variable · category: Graphics

Source: https://github.com/playcanvas/engine/blob/b5b983982a9860d21e0c1dafb2f85f72e2c01afb/src/scene/constants.js#L691

No tonemapping or exposure is applied. Used for HDR rendering.

```ts
const TONEMAP_NONE: 6 = 6
```
