# SSAOTYPE_LIGHTING

Variable · category: Graphics

Source: https://github.com/playcanvas/engine/blob/f059dc005842f76e052cdf44d8370c8c7ec475ac/src/extras/render-passes/constants.js#L15

SSAO is applied during the lighting calculation stage, allowing it to blend seamlessly with scene
lighting. This results in ambient occlusion being more pronounced in areas where direct light is
obstructed, enhancing realism.

```ts
const SSAOTYPE_LIGHTING: "lighting" = 'lighting'
```
