# SPRITE_RENDERMODE_TILED

Variable · category: Graphics

Source: https://github.com/playcanvas/engine/blob/f059dc005842f76e052cdf44d8370c8c7ec475ac/src/scene/constants.js#L953

This mode renders a sprite using 9-slicing in 'tiled' mode. Tiled mode tiles the top and bottom
regions of the sprite horizontally, the left and right regions vertically and the middle region
both horizontally and vertically.

```ts
const SPRITE_RENDERMODE_TILED: 2 = 2
```
