# SHADOW_PCF1_32F

Variable · category: Graphics

Source: https://github.com/playcanvas/engine/blob/970d89f6d3bc6667f4e1f88153abd6e7e82ed52c/src/scene/constants.js#L350

A shadow sampling technique using a 32-bit shadow map that performs a single depth comparison for
sharp shadow edges.

```ts
const SHADOW_PCF1_32F: 5 = 5
```
