# SHADOWUPDATE_REALTIME

Variable · category: Graphics

Source: https://github.com/playcanvas/engine/blob/b5b983982a9860d21e0c1dafb2f85f72e2c01afb/src/scene/constants.js#L793

The shadow map is regenerated every frame.

```ts
const SHADOWUPDATE_REALTIME: 2 = 2
```
