# SHADERPASS_UV0

Variable · category: Graphics

Source: https://github.com/playcanvas/engine/blob/970d89f6d3bc6667f4e1f88153abd6e7e82ed52c/src/scene/constants.js#L928

Shader used for debug rendering of UV0 texture coordinates.

```ts
const SHADERPASS_UV0: "debug_uv0" = 'debug_uv0'
```
