# RENDERTARGET_ORIGIN_NATIVE

Variable · category: Graphics

Source: https://github.com/playcanvas/engine/blob/f059dc005842f76e052cdf44d8370c8c7ec475ac/src/platform/graphics/constants.js#L389

The render target stores the image in the native orientation of the graphics API - bottom-up
on WebGL2, top-down on WebGPU - so the stored row order differs between the APIs. This is the
default. See the `origin` option of the [RenderTarget](https://api.playcanvas.com/engine/classes/RenderTarget.md) constructor for guidance on which
origin to use.

```ts
const RENDERTARGET_ORIGIN_NATIVE: "native" = 'native'
```
