# LIGHTFALLOFF_INVERSESQUARED

Variable · category: Graphics

Source: https://github.com/playcanvas/engine/blob/970d89f6d3bc6667f4e1f88153abd6e7e82ed52c/src/scene/constants.js#L277

Inverse squared distance falloff model for light attenuation.

```ts
const LIGHTFALLOFF_INVERSESQUARED: 1 = 1
```
