# GSPLAT_STREAM_RESOURCE

Variable · category: Graphics

Source: https://github.com/playcanvas/engine/blob/970d89f6d3bc6667f4e1f88153abd6e7e82ed52c/src/scene/constants.js#L1264

Stream texture is stored at resource level, shared across all component instances.

```ts
const GSPLAT_STREAM_RESOURCE: number = 0
```
