# GSPLAT_DEBUG_SH_UPDATE

Variable · category: Graphics

Source: https://github.com/playcanvas/engine/blob/970d89f6d3bc6667f4e1f88153abd6e7e82ed52c/src/scene/constants.js#L1366

Debug rendering that assigns a random color per spherical harmonics update pass,
visualizing when SH color updates occur.

```ts
const GSPLAT_DEBUG_SH_UPDATE: number = 2
```
