# GSPLATDATA_LARGE

Variable · category: Graphics

Source: https://github.com/playcanvas/engine/blob/970d89f6d3bc6667f4e1f88153abd6e7e82ed52c/src/scene/constants.js#L1281

Large work buffer data format with full precision. Uses RGBA16F color, float16
rotation and float16 scale. 32 bytes per splat.

```ts
const GSPLATDATA_LARGE: string = 'large'
```
