# FRAMERESOURCE_SCENETARGET

Variable · category: Graphics

Source: https://github.com/playcanvas/engine/blob/64089771243fe28a9b9d2b4de538b99b07c75097/src/extras/render-passes/constants.js#L118

A frame resource: the render target the scene renders to, for passes rendering into the scene
before its temporal anti-aliasing, such as volumetric fog.

```ts
const FRAMERESOURCE_SCENETARGET: string = 'sceneTarget'
```
