# FOG_LINEAR

Variable · category: Graphics

Source: https://github.com/playcanvas/engine/blob/dfcc50fbbfba2388843041a875ec0ef5d1a586c5/src/scene/constants.js#L112

Fog rises linearly from zero to 1 between a start and end depth.

```ts
const FOG_LINEAR: "linear" = 'linear'
```
