# DITHER_IGNNOISE

Variable · category: Graphics

Source: https://github.com/playcanvas/engine/blob/b5b983982a9860d21e0c1dafb2f85f72e2c01afb/src/scene/constants.js#L1105

Opacity is dithered using an interleaved gradient noise.

```ts
const DITHER_IGNNOISE: "ignnoise" = 'ignnoise'
```
