# DITHER_BLUENOISE

Variable · category: Graphics

Source: https://github.com/playcanvas/engine/blob/970d89f6d3bc6667f4e1f88153abd6e7e82ed52c/src/scene/constants.js#L1133

Opacity is dithered using a blue noise.

```ts
const DITHER_BLUENOISE: "bluenoise" = 'bluenoise'
```
