# DISPLAYFORMAT_LDR_SRGB

Variable · category: Graphics

Source: https://github.com/playcanvas/engine/blob/f059dc005842f76e052cdf44d8370c8c7ec475ac/src/platform/graphics/constants.js#L2349

Display format for low dynamic range data in the sRGB color space. This format correctly
implements linear alpha blending on the main framebuffer, with the alpha blending occurring in
linear space. This is currently supported on WebGPU platform only. On unsupported platforms, it
silently falls back to [DISPLAYFORMAT_LDR](https://api.playcanvas.com/engine/variables/DISPLAYFORMAT_LDR.md).

```ts
const DISPLAYFORMAT_LDR_SRGB: "ldr_srgb" = 'ldr_srgb'
```
