# DISPLAYFORMAT_LDR

Variable · category: Graphics

Source: https://github.com/playcanvas/engine/blob/b5b983982a9860d21e0c1dafb2f85f72e2c01afb/src/platform/graphics/constants.js#L2328

Display format for low dynamic range data. This is always supported; however, due to the cost, it
does not implement linear alpha blending on the main framebuffer. Instead, alpha blending occurs
in sRGB space.

```ts
const DISPLAYFORMAT_LDR: "ldr" = 'ldr'
```
