# DEVICETYPE_WEBGL2_BARE

Variable · category: Graphics

Source: https://github.com/playcanvas/engine/blob/f059dc005842f76e052cdf44d8370c8c7ec475ac/src/platform/graphics/constants.js#L2286

A WebGL 2 device type with only the extensions available on 99%+ of devices exposed, and
capabilities clamped to the values 99%+ of devices report. Useful for testing engine behavior
on the most constrained WebGL 2 devices (e.g. no multi-draw, no float texture filtering, no
compressed textures, 4k textures).

```ts
const DEVICETYPE_WEBGL2_BARE: "webgl2:bare" = 'webgl2:bare'
```
