# CUBEPROJ_NONE

Variable · category: Graphics

Source: https://github.com/playcanvas/engine/blob/f059dc005842f76e052cdf44d8370c8c7ec475ac/src/scene/constants.js#L567

The cube map is treated as if it is infinitely far away.

```ts
const CUBEPROJ_NONE: 0 = 0
```
