# CLOUDTYPE_VOLUMETRIC

Variable · category: Graphics

Source: https://github.com/playcanvas/engine/blob/64089771243fe28a9b9d2b4de538b99b07c75097/src/extras/render-passes/constants.js#L143

The clouds of the [DynamicSkyEffect](https://api.playcanvas.com/engine/classes/DynamicSkyEffect.md) are ray marched through a layer of 3D noise, each step
in a cloud lit by a short march toward the light, at the cost set by
[DynamicSkyEffect#cloudQuality](https://api.playcanvas.com/engine/classes/DynamicSkyEffect.md#cloudquality). They can render at a reduced resolution, see
[DynamicSkyEffect#cloudResolution](https://api.playcanvas.com/engine/classes/DynamicSkyEffect.md#cloudresolution).

```ts
const CLOUDTYPE_VOLUMETRIC: "volumetric" = 'volumetric'
```
