# BLEND_PREMULTIPLIED

Variable · category: Graphics

Source: https://github.com/playcanvas/engine/blob/970d89f6d3bc6667f4e1f88153abd6e7e82ed52c/src/scene/constants.js#L41

Similar to [BLEND_NORMAL](https://api.playcanvas.com/engine/variables/BLEND_NORMAL.md) expect the source fragment is assumed to have already been
multiplied by the source alpha value.

```ts
const BLEND_PREMULTIPLIED: 4 = 4
```
