# BLEND_NORMAL

Variable · category: Graphics

Source: https://github.com/playcanvas/engine/blob/970d89f6d3bc6667f4e1f88153abd6e7e82ed52c/src/scene/constants.js#L26

Enable simple translucency for materials such as glass. This is equivalent to enabling a source
blend mode of [BLENDMODE_SRC_ALPHA](https://api.playcanvas.com/engine/variables/BLENDMODE_SRC_ALPHA.md) and a destination blend mode of
[BLENDMODE_ONE_MINUS_SRC_ALPHA](https://api.playcanvas.com/engine/variables/BLENDMODE_ONE_MINUS_SRC_ALPHA.md).

```ts
const BLEND_NORMAL: 2 = 2
```
