# BLEND_ADDITIVE

Variable · category: Graphics

Source: https://github.com/playcanvas/engine/blob/b5b983982a9860d21e0c1dafb2f85f72e2c01afb/src/scene/constants.js#L17

Add the color of the source fragment to the destination fragment and write the result to the
frame buffer.

```ts
const BLEND_ADDITIVE: 1 = 1
```
