# BAKE_COLORDIR

Variable · category: Graphics

Source: https://github.com/playcanvas/engine/blob/970d89f6d3bc6667f4e1f88153abd6e7e82ed52c/src/scene/constants.js#L973

Single color lightmap + dominant light direction (used for bump/specular).

```ts
const BAKE_COLORDIR: 1 = 1
```
